Help, photonView.IsMine not set an Instance of the gameObject

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Im trying to do the PUN Basics Tutorial but 'im stuck in "5- Building the player""Controlling the beam whit user Input"".

"photonView.IsMine" not set an instance of an object, of course i make it a MonoBehaviourPunCallbacks to expose the PhotonView componen.

I dont know how make it works.

I tried to adding the Photonview script and i not see the error explained before, but "photonView.IsMine" is every time false.

Tnx alot

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