Master Client stops sending/sync and Disconnect after a few Levels

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Hi, I am creating a 2D Multiplayer game using photon cloud as server. My game has 2 players one of them is master Client. After playing few levels of the game. Master Client stops sync and I can see infinite exceptions on Master Client before it disconnects.

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  • moaz0004
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    I just want to know what part of the code should i look to fix. What am i possibly doing wrong? What are the possible workarounds?
  • moaz0004
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    P.s I am using Pun2 v2.11