Own server for photon unity networking
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Hello,
I'm creating multiplayer game. I want to use photon unity network classes for multiplayer. Is there anything possible so I can use my own server for it not photon server?
Thanks in advance.
I'm creating multiplayer game. I want to use photon unity network classes for multiplayer. Is there anything possible so I can use my own server for it not photon server?
Thanks in advance.
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Comments
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Hi @Apurva,
PUN is the client SDK. It's "Photon Unity Networking".
PUN connects to Photon Servers either as part of Photon Cloud or your own [self-hosted Photon Server](https://doc.photonengine.com/en-us/server/current/getting-started/photon-server-intro).
Yes, you can host Photon Server on Microsoft Azure.
We do not have a guide or documentation for this.
It should be easy to do so though.0