Syncing of multiple joints
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Hi,
I am messing around with leap motion(a hand tracking device) and unity + photon.
With leap motion you have 2 hands with each having about 21 individual joints. Now I want to send the position/rotation of those joints over network via photon.
My naive approach is:
I am messing around with leap motion(a hand tracking device) and unity + photon.
With leap motion you have 2 hands with each having about 21 individual joints. Now I want to send the position/rotation of those joints over network via photon.
My naive approach is:
- add a photon view to each joint
- add a photon transform view to each joint
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