Issue in synchronization between two players. (Score)

Options
Hello,

I want to synchronize score between two players. In my MasterClient, he send data with : send.Next(PlayersPrefs.GetInt("Score")) but he not receive data from my other client in game who use : latestscore = (int) stream.ReceiveNext(). But him can. receive data. of my MasterClient and I think he can't send data.

So, if you know my problem, I listen to you :)