Variables within PunRPC do not work on Unity!
Options
Variables within PunRPC do not work on Unity!
pv.RPC("call", RpcTarget.Others);
[PunRPC]
void call(){
iscalled = true;}
0
Best Answer
-
Im using RaiseEvents now, thanks, its working0
Answers
-
Im using RaiseEvents now, thanks, its working0