LAN for exhibition purposes

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Hi there

Is there any way to run a server locally and have clients connect to the local server? Our game is 3v3 and we want to be able to run the game on a local network at exhibitions since the internet is generally unreliable at exhibitions. All the devices will be on the same network (iPads) and there will be a windows/mac PC available to host 'the server'.

Just wondering what exactly I need to 'host' - is there a version of photon cloud that we can run locally? Leaving the rest of our game intact? (maybe with the exception of the connection code - no need for name server right? we just connect directly to the machine which has a static local IP)

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  • JohnTube
    JohnTube ✭✭✭✭✭
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    Hi @Prodigga2,

    Thank you for choosing Photon!

    Please send your query to developer@photonengine.com and tell us more about your project/game and about the exhibition/event.