Circle dependency issue

Hello, i have a special property for players in the LoadBalancing project - a role. I can get a role with the GameClientPeer method wich sends request to the backend. But i can't find a way to check it in the ActorsManager.cs of PHotonHive project. It seems I can't add reference to get GameClientPeer class in PhotonHive, due to "circular dependency" error.
I need this to make moderators able to get into full room's without need to kick anybody.

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