Pickup objects and sync with player
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Hello,
I am currently stuck on how to do a pickup system with the object being sync'd. Looking to do this the most efficient way with less messages being sent as I don't want to exceed the limit!
Thanks!
I am currently stuck on how to do a pickup system with the object being sync'd. Looking to do this the most efficient way with less messages being sent as I don't want to exceed the limit!
Thanks!
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