PUN2 seemingly working fine, then once in a while exception on device

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My non-released 2 player game is running fine most of the time. Every once in a while I get an exception, I *think* from the same spot in code, but I'm running on the device so it's difficult to pinpoint exactly.

In this case, the master sent an RPC to Others, then the non-master received it and got the exception. Please see attached link.

https://ibb.co/s2BZc8r

Unity 2017.4.20f1
Unity PUN2 2.8 lib 4.1.2.10

I believe this was happening on the prior PUN2 version I was using too.

Any help would be appreciated!

Comments

  • Breeman
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    it's possible that I had multiple game instances running on accident. I'm going to try to reproduce after a fix to that. I will update this thread if I see this happen again.