How instantiate one single camera per player using bolt?

How instantiate one single camera per player using bolt? In the most basic scenario, I just need a basic example on how to instantiate a camera for one client, without duplicate that camera in other clients. Thanks!

Comments

  • If you have each client instantiating and owning their own player (non server authoritative) you can just instantiate the camera in the same place your create your own player.

    For a server authoritative game (server instantiates and owns each player, assigns control to clients so they can each control a player) the client can instantiate a camera in the callback where they gain control of a player.
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