Received RPC but nothing happens

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Hello All, My first time posting here.

All of a sudden, my RPC doesn't work. In the console i can see "received RPC: RPC_FireMissile" but nothing happens. At the very least it should print my "fiiiiire" but it doesn't.

Any suggestions?

Here are my Code snippets:
public void Fire1()
        {
            if (Time.time < nextFireTime) return;
            player.playerShooting.Play();


            nextFireTime = Time.time + fireDelay;
            photonView.RPC("RPC_FireMissile", Photon.Pun.RpcTarget.All);

        }

        [PunRPC]
        void RPC_FireMissile(PhotonMessageInfo info)
        {
            print("FIIIIIRRREEEE");
            Vector3 playerPos = transform.position;
            Vector3 playerDirection = transform.forward;
            float spawnDistance = 10;

            Vector3 spawnPos = playerPos + playerDirection * spawnDistance;
            
            var missile = Instantiate(missilePefab, spawnPos, transform.rotation);
            missile.SetOwner(info.photonView);
            missile.gameObject.SetActive(true);

        }