Room and player custom properties
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RafaCmk
✭
Hello,
I want to know if there is a way of passing a player propertie value in "expectedValues" but setting the room properties, something like this.
I want to know if there is a way of passing a player propertie value in "expectedValues" but setting the room properties, something like this.
var expectedProperties = new Hashtable() { {"SomePlayerActorNumberHere.whateverKey", "whateverValue"} };
PhotonNetwork.CurrentRoom.SetCustomProperties(propertiesToSet, expectedProperties);
var propertiesToSet = new Hashtable() { {"whateverKey", "whateverValue"} }
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