Question about filtering server results?
We're working on a shooter game based around your unity plug-in (and completely love it!). I had a quick question that I wasn't able to solve with the provided documentation. I saw the Room.properties hashtable, but upon trying to add any information to it I received an error saying it was read only I believe. My question is how would I go about exposing relevant information to the server browser, such as game type and maybe a list of player names?