Unity login system without Photon Custom Auth
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I can create a login system in Unity itself, which receives a json with a check to know if the login was successful, if it is, Unity only receives the username! With Photon I would not like to use Custom Authentication because I could not do it! Then the player could only enter a server if login with unity was successful, and with Photon I would just get the username to use! My question is if I can do it this way? Or is there a security problem if you do this?
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Answers
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Hi @Fulanotalgames,
Thank you for choosing Photon!With Photon I would not like to use Custom Authentication because I could not do it!I think we should help you "do it". What issues did you encounter, why it/what didn't work for you?0