How to smooth this moves? Online seems to be lagged.
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//Basically the game is a sphere in a 3d terrain. But when online mode the other spheres viewed from my pc are lagged.
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MovingSphere : Photon.MonoBehaviour
{
public float speed = 5.0f;
public float rotationSpeed = 100.0f;
void Update()
{
if (photonView.isMine)
{
float translation = Input.GetAxis("Vertical") * speed;
float rotation = Input.GetAxis("Horizontal") * rotationSpeed;
translation *= Time.deltaTime;
rotation *= Time.deltaTime;
transform.Translate(0, 0, translation);
transform.Rotate(0, rotation, 0);
}
}
}
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MovingSphere : Photon.MonoBehaviour
{
public float speed = 5.0f;
public float rotationSpeed = 100.0f;
void Update()
{
if (photonView.isMine)
{
float translation = Input.GetAxis("Vertical") * speed;
float rotation = Input.GetAxis("Horizontal") * rotationSpeed;
translation *= Time.deltaTime;
rotation *= Time.deltaTime;
transform.Translate(0, 0, translation);
transform.Rotate(0, rotation, 0);
}
}
}
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