PUN2 - PhotonAnimatorView.GetSynchronizedParameters bug?

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Hello people!

I think I have found a bug. I have a PhotonAnimatorView attached to a GameObject with an Animator and PhotonView attached. The PhotonAnimatorViews Synchronize Parameters shows 6 entries, as per the params on layer0 of the Animators Controller.

When all of the sync params are set to disabled (as they are when you initially attach the component, calling GetsynchronizedParameters() returns an empty list. Only when at least on of the params is set to Discrete, does the method return the correct list of 6 items.

I am programatically attaching the PhotonAnimatorView, and wish to set the sync params to discrete programatically also, so this is a problem for me.

Can anyone offer assistance, thoughts, fixes, workarounds?

thank you.