[Sandbox-Game] Save Scene Map after game end
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Hello Everyone,
I want to create an Multiplayer Survival & Sandbox Game with PUN.
In the game, all players will can build some House with some GameObjects.
But i have an question, if all players leave the game (the master too), all the Houses will not saved ? Because it's Peer to Peer and i don't have an "Server" where i can save this datas.
How can i do that ?
Thanks in advance
I want to create an Multiplayer Survival & Sandbox Game with PUN.
In the game, all players will can build some House with some GameObjects.
But i have an question, if all players leave the game (the master too), all the Houses will not saved ? Because it's Peer to Peer and i don't have an "Server" where i can save this datas.
How can i do that ?
Thanks in advance
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Hi,
Thanks you for your answer.
Okay, so i create an extern REST app and setup webhooks url in it and i can saved data at room end ? nice
Thanks for your response
And i have another question, if i create an "bot" for the master client. I mean, for exemple i let the master client turn 24/7, and all client join the master. So the master is the "Server" and rooms will never be removed ?
It is possible ?
Thanks in advance (sorry for my english) ^^0 -
You can keep rooms alive for a certain amount of time, even if they are empty. However, it is not recommended to keep rooms alive forever.
You should not 'waste' the MasterClient's role with a bot doing nothing for the game, because you might have other important tasks for the MasterClient in your game.0 -
Okay i understand so i'll use webhooks for that
thanks you so much ^^0