PUN basic Tutorial (Section 4)(PUN2)

Hi!!

I've just finished PUN2 tutorial section 4. (https://doc.photonengine.com/en-us/pun/v2/demos-and-tutorials/pun-basics-tutorial/gamemanager-levels).
After finishing section 4, I should be able to connect my 2 devices(my unity editor and standalone .exe app)to the server and join the same room. But I failed...
If it succeeds, the message "PhotonNetwork : Loading Level : 1 PhotonNetwork : Loading Level : 2" will be displayed in my console window. However I got only "PhotonNetwork : Loading Level : 1"...

To get more information for this problem, I added an UI text element which displays "PhotonNetwork.CurrentRoom.Name". According to the displayed ROOM NAMEs, my devices aren't connected to the same server.


How can I solve this problem?? I need your help.
Sorry for my poor English (>_<)

Best Answer

  • petrovpetrov
    Accepted Answer
    I've just solve this problem by changing default PlayerSettings-CompanyName to super-nice company name such like "MyCompany". (^O^)//

    It was much more simple than I thought!!

Answers

  • petrovpetrov
    Accepted Answer
    I've just solve this problem by changing default PlayerSettings-CompanyName to super-nice company name such like "MyCompany". (^O^)//

    It was much more simple than I thought!!
  • Ran into the same problem. Very helpful thanks! (:
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