Is there an easy way to list players in the lobby
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M4TT
✭
Hello.
I'm trying to know if I can easily identify player by an ID when they join the lobby.
I could use that
I'm trying to list players when they join the lobby because I need to identify the last player alive and then I can set a score system.
Have you any idea to resolve this issue (identify each player) ?
Thanks
I'm trying to know if I can easily identify player by an ID when they join the lobby.
I could use that
PhotonNetwork.player.ID
but if someone leave the room before the game starts, his ID will be unavailaible.I'm trying to list players when they join the lobby because I need to identify the last player alive and then I can set a score system.
Have you any idea to resolve this issue (identify each player) ?
Thanks
0
Comments
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I was thinking about a system :
If someone leave --- > everyone in the room are sent in a new one. Then they should get a new player id and there should not be inactive player id.
Do you know how can I do that if it seems right to you ?0 -
I just tried this system bellow and it seems to work0