Photon product for turn based carrom game
Hi. I want to know that which photon product is best for my game. I'm making a turn based multiplayer carrom game in which players can create a match of 1v1, 2v2 and 4 players. it's a board game and we've around 18 pieces on board which needs to be sync with opponents. We are using unity3d for our core game and photon for multiplayer stuff. So i'm not sure that photon true sync will work for this or not. And also i'm facing difficulty on reading the doc so if someone know a good tutorial on photon turn based game please let me know. thanks!