Problem with iOS build

Hi Photon Community,

I'm making a racing game, and I've run into a problem. The iOS build is working fine and I can connect to Photon without problems. However, when I make a room from one client (from my iPhone), the client on my iPad can't see the other client. It almost looks like the client on my iPad is in a totally different room of its own. I'm not sure why this is happening, since I updated the plugin to the latest version and my version values (App Id, game version, etc) are up to date.

Any ideas on how to fix this?

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