How to disable relay after once enabled
Options
in Photon Bolt
Hi, I have two server browsers, LAN and one based on relay server, the problem is if I run "BoltLauncher.SetUdpPlatform(new PhotonPlatform());" once, relay is always enabled, is there a way to disable it without game restart?
0
Comments
-
By looking at code it seems that calling StartServer/StartClient again will use current UdpPlatform.
Have you tried calling:
1. "BoltLauncher.SetUdpPlatform(new PhotonPlatform());"
2. ...
3. "BoltLauncher.SetUdpPlatform(new DotNetPlatform());" - or appropriate according to platform
4. "BoltLauncher.StartServer/StartClient "0 -
Just don't call that, or shut down Bolt and set the udp platform again.0