unable to create or join a room which is already in used.
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Hi
In my racing game i am trying to make a room on the same path where a room is already in use.
For example:
Room created: forest -> track
suppose two users are playing the race and a third user arrives to create the room on same path.
so he finds
Operation failed: OperationResponse 226: ReturnCode: 32764 (Game closed).
In my racing game i am trying to make a room on the same path where a room is already in use.
For example:
Room created: forest -> track
suppose two users are playing the race and a third user arrives to create the room on same path.
so he finds
Operation failed: OperationResponse 226: ReturnCode: 32764 (Game closed).
0
Comments
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it does give me additional info and i have handled that well enough to notify the user with a message "Match Not Found".... but i don't want to show this message instead i want the new user to create a room if one room is already in use.0
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but i don't want to show this message instead i want the new user to create a room if one room is already in use.
Then you can use this callback as well. I guess you need to set other names for the rooms. Are these names predefined by your source code or do you allow the user to set a custom name for the room?0