PUNVoice: Getting into game failed, client stays on masterserver Error?
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in Photon Voice
Hi, I have added photon voice in unity and when I execute my project I get this error:
PUNVoice: Getting into game failed, client stays on masterserver: OperationResponse 226: ReturnCode: -1
My prefab is instantiated in OnJoinedRoom but I get this error and I don't know what is the problem.
PUNVoice: Getting into game failed, client stays on masterserver: OperationResponse 226: ReturnCode: -1
My prefab is instantiated in OnJoinedRoom but I get this error and I don't know what is the problem.
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Hello. Just came back to the forum to report this error.PUNVoice: Getting into game failed, client stays on masterserver: OperationResponse 226: ReturnCode: 32762 (Failed to get server instance.). Parameters: {}.
I get it when I'm in offline mode, about 50% of the time, so not every launch (in the editor).
Thanks!
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@dooDaddy
I do not think Voice has offline mode yet, PUN does however. This should explain why Voice client still tries to communicate with servers even if PUN is in offline mode. We should see when and why this happens.
The "Failed to get server instance" error should not happen usually unless there are issues with our servers. If you do see it report it asap.
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