[Request] Setting State Properties Ignoring Interpolation
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in Photon Bolt
Hey,
I have a request for a feature to have a method to set state properties ignoring interpolation. It could probably go something like this:
You can feel free to think of a better method name.
Personally, it will allow me for greater control over state properties under very specific circumstances. I'm not sure how complex the design is, so if this requires a rewrite of a bunch of code, then maybe a interpolation setting toggle would be enough.
Thanks!
I have a request for a feature to have a method to set state properties ignoring interpolation. It could probably go something like this:
You can feel free to think of a better method name.
state.ForceSetProperty("MyInterpolatedFloat", 10.0f);
Personally, it will allow me for greater control over state properties under very specific circumstances. I'm not sure how complex the design is, so if this requires a rewrite of a bunch of code, then maybe a interpolation setting toggle would be enough.
state.ToggleInterpolation("MyInterpolatedFloat", false);
Thanks!
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Comments
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That would be nice, if you add this please also add the possibility to set state properties without executing callbacks.0