ConnectingToMasterserver Issue
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Hello! I'm running into a very annoying issue with Photon. For some reason, nearly 75% of the time that I try to connect to the cloud and create a room, it gets stuck in the process of trying to connect to the master server. It's even happening on demos provided out of the box. Any idea what might be causing this issue? Thanks!
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It also likes to get stuck on ConnectingToGameserver0
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Can you please send us a log?
Set: PhotonNetwork.logLevel = PhotonLogLevel.Full; and PhotonNetwork.networkingPeer.DebugOut = DebugLevel.INFO; (before PhotonNetwork.ConnectUsingSettings call)0 -
Hmm, I'm not sure who I should send it to. Hope you don't mind if I put it here.
Sometimes it works, sometimes it doesn't.0 -
I can't see that from logs but suppose you are using US server. We have some issue with this server currently and working on it.0
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Same problem discussed here viewtopic.php?f=17&t=48920
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You are correct, I'm using the US server and it appears to be the same issue. I'll try connecting to the EU server for now.0
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As said in viewtopic.php?f=17&t=4892: we have replaced the hardware of the US Master server today, but it doesn't seem like it helped much.
Can you let me know if this is still an issue for you?0