2D - Network Multiplayer
Options
Hello I need some help,
I'm using PUN to create a networked multiplayer. Everything seems to work well as long as I disable the character's Animator. With the characters Animator enabled, the character just floats slowly when spawned, and bounces vertically to the spawn point when it touches the surface continually.
I'm using PUN to create a networked multiplayer. Everything seems to work well as long as I disable the character's Animator. With the characters Animator enabled, the character just floats slowly when spawned, and bounces vertically to the spawn point when it touches the surface continually.
0
Comments
-
At the moment, I can't point to any specific error as I don't know your setup completely.
I can only ask you to take another look at the 2d example in the latest PUN. Maybe you can deduct what's different from the character setup in that demo.0