Syncing Video Time Over Server?
I am stuck on trying to sync the time of the video for players who join the room after the video has already played. I have an RPC that plays the video, and sets the time to the current video time in a variable set locally. The RPC is set to all buffered. However, the video always starts from the beginning. I tested that I was setting the time correctly by setting it locally every three seconds to the current time, and it works. Any ideas on how to successfully sync the time of the video in Unity using PUN2 and the Video Player?