How does isMessageQueueRunning work? Does it pause the queue only for the local client?
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I suppose i'm a bit confused on how the messageQueue actually works. I did manage to use it to get our game working correctly but it feels like its working half on luck because I don't understand this function well enough.
When pausing the queue are you pausing it on all clients or just on the local client?
Thank you in advance!
When pausing the queue are you pausing it on all clients or just on the local client?
Thank you in advance!
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