problem with dontdestroyonload login information

ok, ive had this problem bugging me for the last 2 days. i have a login system that, once logged in, creates a dontdestroyonload gameobject that stores the players stats e.g. Username, kills, deaths, etc. when a player joins a room he connects to this object and gets his name, to be used on the scoreboard and nametag. but when the second player joins, he doesnt get his name. his name is just blank. can someone help? ive asked everywhere

Best Answer


  • I did some digging, found people with the same problem, an took the solution from there. I dont know why i didnt use photons username system earlier lol
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