Cloning a Photon Game object in the scene

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My requirement is simple. I want to duplicate a gameobject that has an attached PhotonView component. But I'm unable to do so due to duplicate View IDs. As soon as I am instantiating this object, I am getting this error, "PhotonView ID duplicate found: Maybe one wasn't destroyed on scene load?! " . But i want a copy of this object without PhotonView Component. Can anyone help.