Bolt not building for Android: NativePlatforms is Defined Multiple Times
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RGKen
✭
in Photon Bolt
Hi everyone!
Been trying out Bolt and the heavy lifting that it does in lieu of us programmers has been awesome!
However, when I tried building the tutorial for Android, Unity spat out the following error:
Assets/bolt/scripts/BoltLauncher.cs(161,16): error CS0433: The imported type `NativePlatform' is defined multiple times
I tried finding all occurrences of NativePlatform but there's only 1 in BoltLauncher.cs
I'm testing this with Unity 5.6.0f3, Bolt version 1.0.0.3
Thank you for the help!
Been trying out Bolt and the heavy lifting that it does in lieu of us programmers has been awesome!
However, when I tried building the tutorial for Android, Unity spat out the following error:
Assets/bolt/scripts/BoltLauncher.cs(161,16): error CS0433: The imported type `NativePlatform' is defined multiple times
I tried finding all occurrences of NativePlatform but there's only 1 in BoltLauncher.cs
I'm testing this with Unity 5.6.0f3, Bolt version 1.0.0.3
Thank you for the help!
0
Comments
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1.0.0.4 fixed this, all you need to do though is search for the iOS dll and set it to only for iOS1
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@stanchion
Thank you for the suggestion! It worked!0