How can I raise an event from the GameServer or send a message to a specific client?
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How can I raise an event from the server-side code so that all players in the room receive it?
How can I send a message to a specific client?
How can I send a message to a specific client?
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Comments
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Hi @rafael_at_jags,
This is possible from Photon game server plugins.
Take a look at the manual here and the FAQs here.0 -
Is there anyway to do this without plugins?0
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Room has PublishEvent methods, which do what you need0