Cross compilation job ExitGamesLibs.dll failed- IOS issue

Options
i just get only this error when i try to make a build for IOS. in other platforms it is working good.

Cross compilation job ExitGamesLibs.dll failed.

UnityEngine.UnityException: Failed AOT cross compiler: C:/Program Files/Unity4.6/Editor/Data/PlaybackEngines/iOSSupport\Tools/Win/mono-xcompiler.exe --aot=full,asmonly,nodebug,static,outfile="ExitGamesLibs.dll.s" "ExitGamesLibs.dll" current dir : F:\Unity \DLLTest\Temp/StagingArea/Data/Managed
Env: HOMEDRIVE = 'C:'
FP_NO_HOST_CHECK = 'NO'
PROCESSOR_LEVEL = '6'
NUMBER_OF_PROCESSORS = '4'
Path = 'C:\ProgramData\Oracle\Java\javapath;C:\Program Files\Python27\;C:\Program Files\Python27\Scripts;C:\Program Files\Intel\iCLS Client\;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Program Files\Intel\OpenCL SDK\2.0\bin\x86;C:\Program Files\Intel\WiFi\bin\;C:\Program Files\Common Files\Intel\WirelessCommon\;C:\SWTOOLS\ReadyApps;C:\Program Files\Common Files\Ulead Systems\MPEG;C:\Program Files\Microsoft SQL Server\100\Tools\Binn\;C:\Program Files\Microsoft SQL Server\100\DTS\Binn\;C:\Program Files\Intel\Intel(R) Management Engine Components\DAL;C:\Program Files\Intel\Intel(R) Management Engine Components\IPT;C:\Program Files\QuickTime\QTSystem\;C:\Program Files\GtkSharp\2.12\bin;C:\Program Files\Skype\Phone\;C:\Users\Admin\AppData\Roaming\Python\Scripts;C:\Program Files\Java\jdk1.8.0\bin'


Please Help me to get out of the issue.

Comments

  • Lai
    Lai
    edited September 2015
    Options
    In Unity client, only use Photon3Unity3D.dll
    ExitGamesLibs.dll is sdk use for server side, not for client side. It's not compatible with Mono then you will get this error when import to Unity project