Collaborative Step-Sequencer - Build with Unity and PUN

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jasonharron
edited March 2015 in Any Topic & Chat
Link to Project: http://www.jasonharron.com/collaborativesoundscape

Link to Development Blog: https://collaborativesoundscape.wordpress.com/

For the past month I have been working on the creation of a collaborative step-sequencer using free tools such as Unity 4.6.2, PUN, and Audacity. The goal of the project is to allow up to 20 people to create music/noise together.

The plan is to leave my computer logged in to program for the next 30 days to keep the soundscape from resetting. So, when you log in you'll see whatever the last person left there. All of the colored blocks in the step-sequence are linked to the users thought RPC over the Photon Network (PUN). There are two modes, Mode 1) "coloring" mode using glockenspiel for the sound, and Mode 2) "band" mode where each color is a different instrument. The modes are also connected via RPC so all users change mode at once.

I also included a very simple data log at the top of the screen so you can see who made the last change. When you connect it randomly generates a number between 1 and 100 which is assigned as an Anonymous Animal name (like Google Docs.)

Please give it a try! I'd love to get some feedback. The ultimate goal is to improve my skills at Unity3D / C# so I can develop better immersive learning environments as I work towards earning my Ph.D. in Education.