How to kick a player?
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how can i make a owner of the room kick the player?
i just want to kick not to close the connection, like leave the room.
[code2=csharp]if(TEXTO.Contains("/kick")){
string[] Args = TEXTO.Split(' ');
if(PhotonNetwork.room.customProperties["Owner"] == PhotonNetwork.player.name){
}else{
status = "you are not the owner!";
}[/code2]
sorry for my bad english;
i just want to kick not to close the connection, like leave the room.
[code2=csharp]if(TEXTO.Contains("/kick")){
string[] Args = TEXTO.Split(' ');
if(PhotonNetwork.room.customProperties["Owner"] == PhotonNetwork.player.name){
}else{
status = "you are not the owner!";
}[/code2]
sorry for my bad english;
0
Comments
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PhotonNetwork.CloseConnection( PhotonPlayer kickPlayer )
It essentially sends an event to the target player and that client quits the game.-1 -
i didnt understand, how can i quet the PhotonPlayer with a string for the name?0
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PhotonNetwork.CloseConnection( PhotonPlayer kickPlayer )
in this case I asume PhotonPlayer is a connectet peer ( PhotonPlayer : PeerBase )
your peer class has a different name.
However this will complettly disconnect him I think... just Connect him again to the Lobby.0 -
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0