PUNRpc for himself - locally or on network?
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dmitrii
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When I call a method with a PunRPC attribute, if this PunRPC is my own, will I also receive a message via the network, or locally, without using the network? How is this works in photon logic?
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Comments
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Hi, maybe you should read documentation.
All Sends the RPC to everyone else and executes it immediately on this client. Player who join later will not execute this RPC.
Others Sends the RPC to everyone else. This client does not execute the RPC. Player who join later will not execute this RPC.
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Hi @dmitrii,
Thank you for choosing Photon!
As @OneManArmy suggested, reading the docs might turn up very useful.
What you are looking for is either choosing PhotonTargets value that ends with "ViaServer" or not.0