How to Update the room property after the room created?
I want to Clinet send a request to server,then the Server decide who get which card. and then server Update the room property.
I used "SetProperties" ,it doesn't work. Client can't get Properties. Where is my mistake
var setPropertiesOperation = new SetPropertiesRequest(peer.Protocol, operationRequest); setPropertiesOperation.Properties.Add("cards",p.Cards); setPropertiesOperation.OnStart(); this.HandleSetPropertiesOperation(peer, setPropertiesOperation, sendParameters); setPropertiesOperation.OnComplete();