IOS problem (stopped transmitting from mic)

Hello,

We currently have an issue with IOS.

After some time of use, the IOS stops transmitting audio.

IOS continues to hear other people, but it is not transmitting anymore.

Even tried to PhotonVoiceNetwork.Reconnect() or setting Transmit to true/false, but the problem still persists.
Leaving the room and joining again also does not solve the issue.

Only closing the application, reopening and joining again solves it.
But after until after some time the issue happens again.

Anyone had this problem?

Comments

  • JohnTubeJohnTube mod
    edited June 8
    Hi @antoniohof,

    Thank you for choosing Photon!

    What iOS devices or versions did you manage to reproduce this on?
    Also what Unity and Photon Voice versions do you use?

    Any logs?

    After some time of use, the IOS stops transmitting audio.
    But after until after some time the issue happens again.
    How long? In your tests Is it always the same duration or is it variable?
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