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@Christian_Simon It is not quite fast. So here is my thought: I am still thinking if the reason is that I am using RotateAround() to realize this behavior. While doing RotateAround(), the object will move through a circular path, and this is cont…
@Christian_Simon ah, and the lags I mentioned is not only about the difference between clients' views. In the client, the object of other clients executing RotateAround() does not move smoothly.... I dont understand why. I have tried to experiment …
@Christian_Simon hey thanks for reply and explanation. I think you are right. What is the better practice? Can you share some tips or clues...
@DmitryAgafonov thx. I read the tutor again and found I have misunderstood its purpose.XD
@JohnTube I think I misunderstood the tutorials..sorry
@JohnTube Hi I may need bit more tips... To clarify I don't wanna create any room. Player will join a random game which is already in process. I am wondering if there is any good practice for this. The base tutor is about creating room and master s…
Thx for reply