Photon China connection setup from a client perspective with a separate server.
What are the things needed to be done on the client-side to connect to the China server that was set up by another device manufacturer?
- IP address of the Photon server they own and control.
Do we need to hook up and modify specific Photon connections with different ports like for nameserver, masterclient and gameserver?
Do we need to use our own app ID or just leave it blank?