Make RPC calls wait
Hello,
This is my first time asking a question in a forum so excuse my lack of manners and let's dive in the problem.
when a player creates a room and then by doing some stuff there is some rpc calls that i call using buffered because i want other players to see what the other one did even if joined the room late but the problem is that i don't want the rpc to be called after joining the room but i want it to be called after i press a button.
can i do that?
thanks for help.
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Answers
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hm. you can try manually turning off PhotonNetwork.IsMessageQueueRunning and turning it on when they press the button.
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