PUN 2++ upgrading from 2.27 to 2.33. Unknown operation code 227.
Volk
✭
Hi!
Yesterday I updated PUN 2+ from version 2.27 to version 2.33 and the photon stopped creating a room. Up to this point, everything worked on version 2.27 without problems (since about the beginning of the year). The Unity version has also not been updated since the beginning of the year - Unity 2020.2.3f1. And so I decided to update PUN 2+ and it stopped working.
The code is the same as it was in version 2.27 - I didn't change anything.
Please tell me what could be the problem in the new version 2.33? How can I fix this so that everything works as before?
Thank you!
Yesterday I updated PUN 2+ from version 2.27 to version 2.33 and the photon stopped creating a room. Up to this point, everything worked on version 2.27 without problems (since about the beginning of the year). The Unity version has also not been updated since the beginning of the year - Unity 2020.2.3f1. And so I decided to update PUN 2+ and it stopped working.
The code is the same as it was in version 2.27 - I didn't change anything.
RoomOptions roomOps = new RoomOptions() { IsVisible = true, IsOpen = true, MaxPlayers = map.MaxPlayers, PublishUserId = true }; PhotonNetwork.CreateRoom( uniqueRoomName, roomOps, TypedLobby.Default );
Please tell me what could be the problem in the new version 2.33? How can I fix this so that everything works as before?
Thank you!
0
Comments
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Hi @Volk,
Make sure you are not using Photon Chat AppId in PUN client.
Make sure client is connected to Master Server (not NameServer) before calling CreateRoom.
1. Why can't I use the chat in PUN 2+ 2.33 anymore?
In 2.27, the chat works and I need it.
How can I use the chat in 2.33 now?
2. And how should I check it now?
Do you have a sample code?
Thank you!0 -
- I meant it looks like you have a Chat AppId in the Realtime AppId field in PhotonServerSettings.AppSettings, so app type mismatch.
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