Can photon handle an zombie apocalipse game?

So i want to make an open world multiplayer 2d in an apocalipse zombie, but i don't know if it is even possible because of the amount of photon views nedded to make the zombies... does anyone know a way to do it or is it really impossible?

Answers

  • It is possible but you probably need a good idea of how to achieve it, to even attempt this.
    You should begin with not running simulations for enemies, which are far away from the players. The player bubble is important here.

    I would recommend switching over to Fusion, our next gen networking solution. It will make your life easier and you don't need to mind NetworkObjects as much.