Can Pun and Photon Sever be used together
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I need Photon Sever to make a local server and I need to open the game after creating the room (like a board game).
I see that I need to use PUN to create a room, but I don't know if I can use PUN when I am using the local server.
Also, I was wondering if it is possible to make an Android app for multiplayer games using a local server?
I see that I need to use PUN to create a room, but I don't know if I can use PUN when I am using the local server.
Also, I was wondering if it is possible to make an Android app for multiplayer games using a local server?
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Comments
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Hi @Iaona,
Yes you can connect PUN client to a self-hosted (local) Photon Server.
When you do use Photon Server v4 and PUN2, set before connecting:PhotonNetwork.NetworkingClient.SerializationProtocol = SerializationProtocol.GpBinaryV16;
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How do I connect to the local server? When I connect, the connection status is always waiting,0