Multiple Scenes on a Single Room

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Hi, I know it’s a very beginners question but I need the solution badly. I am developing a Game where users will connect to a Main Game (Game Scene) area. There are lot of interactions in this scene which trigger the user move into the another Mini Game Scene. I want a user can go to Mini Game Scene and come to the Game Scene again where he/she left by a button press. I don’t get it. Can anyone help me with the problem? It’ll be nice if you give detailed explanation. Thank you.
[Sorry for my English]

Answers

  • Duck
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    Hello @Reshad . Do you want that all the players move to the other scene or just one player?
  • Reshad
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    Just one player.

  • JPGOrdon
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    Reshad wrote: »
    Just one player.
    Use a RPC or Event to target the player that you want. Then, have the receiving client change scenes manually with SceneManager.Load. Photon may have a built-in solution for forcing scene changes, but the one I described should work fine.