How can I get the server users' current transformation?
in Photon Bolt
I want to be able to trigger an event where I teleport the client to the location of the server user. However, I can't seem to figure out how to get that information. Thanks!
0
Best Answer
-
Hello @Whickburglar,
There are several ways to do this.
The simplest way I imagine it to just flag your Server Player with Property State (you can create a Bool property, for example) marking is as the Server Player when attaching.
Other players on the game can list the entities and check that property, for example.
--
Ramon Melo
Photon Bolt Team5
Answers
-
Hello @Whickburglar,
There are several ways to do this.
The simplest way I imagine it to just flag your Server Player with Property State (you can create a Bool property, for example) marking is as the Server Player when attaching.
Other players on the game can list the entities and check that property, for example.
--
Ramon Melo
Photon Bolt Team5