What is called when max CCU is reached?

Hello Photon,

what function is called when a player tries to connect to a server that has already 100 CCU and the limit is 100 CCU?

What exception is thrown? How can I catch it?

I know that for PUN v1, a callback was called 'OnPhotonMaxCccuReached', but it doesn't exist in v2.


Thanks

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