Im just lost with photon voice setup

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This should be easy but it just isn't. Are there any better tutorials out there for me to learn how to properly setup and script the setup of photon voice? There are like zero youtube tutorials (for pun2) or otherwise out there for this. My voice is recognized by the recorder (as shown by the levels) but plays nothing when I enable the debugecho.

I have 1 persistant object setup:
* Recorder
* PhotonVoiceNetwork

Then On the player I have:
* PhotonView
* Speaker

I have setup the primary recorder and speaker. I literally have no idea what I am doing wrong. The docs are super sparse on the specifics as well. If anyone is willing to help me out with ANY information that would be great. I'm willing to provide anything else that would be helpful.

Here is my persistant object:
https://imgur.com/5Gojaib

Here is my player object:
https://imgur.com/U2Mznn4

The "Voice Chat" on the player will populate the recorder at runtime from the persistant object. The one on the persistant object has been disable to remove as many potential areas for errors as possible.

Comments

  • JohnTube
    JohnTube ✭✭✭✭✭
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    Hi @wesleywh,

    Thank you for choosing Photon!

    What Photon Voice version do you use?
    Does the demo scenes work for you?

    Could you increase the log level of voice components (PhotonVoiceNetwork, Recorder, PhotonVoiceView, Speaker) and check the console for errors or warnings?
  • wesleywh
    wesleywh
    edited January 2020
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    I went back to it and on player prefab I selected "Setup Debug Speaker" on the "Photon Voice View" component. Now I can hear myself (which is what I want since I selected "DebugEcho" on my Recorder Component), but I don't know why I even need to select this option for this to work. On my "Photon Voice View", on my player, I have the "Speaker In Use" populated with a speaker component on my player object. I shouldn't need to setup the Debug Speaker right?